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The names are hidden while zoomed in but they will display on zoomed out configurations. The Map now features names for the areas.Please note that this week remains intact so the new configuration will start applying on the next weekly reset.The FreeTem foundation now has four different rewards associated with different releases tiers.Added 22 new Technique animations (Bamboozle, Chain Lighting, Head Charge, Gamma Burst, Feather Gatling, Urushiol, Narcoleptic Hit, Nicho Sai, Oshi-Dashi, Dust Vortex, Toxic Slime, Awful Song, Crystal Plume Gatling, Crystal Bite, Harmful Lick, Extinction, Rend, Frond Whip, Major Slash, Toxic Plume, Slime and Hyperkinetic Strike).The outro will only display the winner player and their squad.In the future, this intro will also showcase PVP stats for each player. The player intro will display both players and their lead Tems.Added player intros and outros on PvP matches.Please note that by default, the Battle Log is only accessible in competitive battles, but it can be enabled in every battle type from the Settings menu.The Battle Log will summarize every known Temtem in the battle with all the data needed for battles: health, stamina, status conditions and… yeah, stat stages. While alerted, the Temtem can’t be asleep and after waking up from being asleep, they will automatically be Alerted for one turn. Added a new Status condition: Alerted.While evading, the Temtem will avoid the next offensive technique directed at it. Added a new Status condition: Evading.As with the Ranked matchmaking, this is the first iteration of this feature so it will be improved and worked on in the future.Players can now spectate others from the Interact menu as long as they’re playing a competitive battle. While ranked battles will give pansun rewards, they are currently disabled until the system is fully tested.This means that their level is upped to the current level cap (48) and all their SVs are maxed (50). Every Temtem is auto-scaled on ranked battles.This is the first iteration of the Ranked battles so it only has the core features for now.Players will be matched together via their TMR (Tamer Matchmaking Rating) into competitive battles. Those are missing from this patch, but Crema says it hopes to add them to a future update, which the team is still aiming to come sometime in the spring.
Taifu temtem update#
The spring update originally called for a rework to the chat system and a new club management system. There IS more, tho! Come hear it from the devs here: /KCyDd3UHJU - Temtem April 8, 2020
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Please welcome the first half of the clamored Spring update, including: This is all among lots of other bug fixes and tweaks.
Taifu temtem plus#
Plus it adds a new status condition, Alerted, which prevents a previously asleep Temtem from falling asleep again. The update changes how Bamboozle works, keeping the functionality mostly the same but making it clearer when a Temtem is affected. It's only available in competitive matches by default but you can enable it for every kind of match in your settings.
Taifu temtem Patch#
The patch adds a Battle Log that keeps track of all the relevant details during a match, including stat stage changes. To give players a little more pizzazz, player intros and outros have been added to this update as well. Future updates will add other features to help with competitive play and tournaments, including seasons, leagues, and medals. The update also adds a Spectator mode, though the team acknowledges it's basic in its functionality now. Winning a ranked match will get you a pansun reward once the system is fully implemented. Now Playing: Temtem - 20 Minutes Of Alpha Gameplay By clicking 'enter', you agree to GameSpot's
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